/*
* Copyright (c) 2009, 2015, Oracle and/or its affiliates. All rights reserved.
* ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
*
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*/
package com.sun.javafx.tk;
import com.sun.glass.ui.
Accessible;
import javafx.collections.
ObservableList;
import javafx.event.
EventType;
import javafx.scene.input.*;
/**
* TKSceneListener - Listener for the Scene Peer TKScene to pass updates and events back to the scene
*
*/
public interface
TKSceneListener {
/**
* The scenes peer's location have changed so we need to update the scene
*
* @param x the new X
* @param y The new Y
*/
public void
changedLocation(float
x, float
y);
/**
* The scenes peer's size have changed so we need to update the scene
*
* @param width The new Width
* @param height The new Height
*/
public void
changedSize(float
width, float
height);
/**
* Pass a mouse event to the scene to handle
*/
public void
mouseEvent(
EventType<
MouseEvent>
type, double
x, double
y, double
screenX, double
screenY,
MouseButton button, boolean
popupTrigger, boolean
synthesized,
boolean
shiftDown, boolean
controlDown, boolean
altDown, boolean
metaDown,
boolean
primaryDown, boolean
middleDown, boolean
secondaryDown);
/**
* Pass a key event to the scene to handle
*/
public void
keyEvent(
KeyEvent keyEvent);
/**
* Pass an input method event to the scene to handle
*/
public void
inputMethodEvent(
EventType<
InputMethodEvent>
type,
ObservableList<
InputMethodTextRun>
composed,
String committed,
int
caretPosition);
public void
scrollEvent(
EventType<
ScrollEvent>
eventType, double
scrollX, double
scrollY,
double
totalScrollX, double
totalScrollY,
double
xMultiplier, double
yMultiplier, int
touchCount,
int
scrollTextX, int
scrollTextY,
int
defaultTextX, int
defaultTextY,
double
x, double
y, double
screenX, double
screenY,
boolean
_shiftDown, boolean
_controlDown,
boolean
_altDown, boolean
_metaDown,
boolean
_direct, boolean
_inertia);
public void
menuEvent(double
x, double
y, double
xAbs, double
yAbs,
boolean
isKeyboardTrigger);
public void
zoomEvent(
EventType<
ZoomEvent>
eventType,
double
zoomFactor, double
totalZoomFactor,
double
x, double
y, double
screenX, double
screenY,
boolean
_shiftDown, boolean
_controlDown,
boolean
_altDown, boolean
_metaDown,
boolean
_direct, boolean
_inertia);
public void
rotateEvent(
EventType<
RotateEvent>
eventType, double
angle, double
totalAngle,
double
x, double
y, double
screenX, double
screenY,
boolean
_shiftDown, boolean
_controlDown,
boolean
_altDown, boolean
_metaDown,
boolean
_direct, boolean
_inertia);
public void
swipeEvent(
EventType<
SwipeEvent>
eventType, int
touchCount,
double
x, double
y, double
screenX, double
screenY,
boolean
_shiftDown, boolean
_controlDown,
boolean
_altDown, boolean
_metaDown, boolean
_direct);
public void
touchEventBegin(
long
time, int
touchCount, boolean
isDirect,
boolean
_shiftDown, boolean
_controlDown,
boolean
_altDown, boolean
_metaDown);
public void
touchEventNext(
TouchPoint.
State state, long
touchId,
double
x, double
y, double
xAbs, double
yAbs);
public void
touchEventEnd();
public
Accessible getSceneAccessible();
}