/***
* ASM: a very small and fast Java bytecode manipulation framework
* Copyright (c) 2000-2011 INRIA, France Telecom
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.springframework.asm;
/**
* A constant pool item. Constant pool items can be created with the 'newXXX'
* methods in the {@link ClassWriter} class.
*
* @author Eric Bruneton
*/
final class
Item {
/**
* Index of this item in the constant pool.
*/
int
index;
/**
* Type of this constant pool item. A single class is used to represent all
* constant pool item types, in order to minimize the bytecode size of this
* package. The value of this field is one of {@link ClassWriter#INT},
* {@link ClassWriter#LONG}, {@link ClassWriter#FLOAT},
* {@link ClassWriter#DOUBLE}, {@link ClassWriter#UTF8},
* {@link ClassWriter#STR}, {@link ClassWriter#CLASS},
* {@link ClassWriter#NAME_TYPE}, {@link ClassWriter#FIELD},
* {@link ClassWriter#METH}, {@link ClassWriter#IMETH},
* {@link ClassWriter#MODULE}, {@link ClassWriter#PACKAGE},
* {@link ClassWriter#MTYPE}, {@link ClassWriter#INDY}.
*
* MethodHandle constant 9 variations are stored using a range of 9 values
* from {@link ClassWriter#HANDLE_BASE} + 1 to
* {@link ClassWriter#HANDLE_BASE} + 9.
*
* Special Item types are used for Items that are stored in the ClassWriter
* {@link ClassWriter#typeTable}, instead of the constant pool, in order to
* avoid clashes with normal constant pool items in the ClassWriter constant
* pool's hash table. These special item types are
* {@link ClassWriter#TYPE_NORMAL}, {@link ClassWriter#TYPE_UNINIT} and
* {@link ClassWriter#TYPE_MERGED}.
*/
int
type;
/**
* Value of this item, for an integer item.
*/
int
intVal;
/**
* Value of this item, for a long item.
*/
long
longVal;
/**
* First part of the value of this item, for items that do not hold a
* primitive value.
*/
String strVal1;
/**
* Second part of the value of this item, for items that do not hold a
* primitive value.
*/
String strVal2;
/**
* Third part of the value of this item, for items that do not hold a
* primitive value.
*/
String strVal3;
/**
* The hash code value of this constant pool item.
*/
int
hashCode;
/**
* Link to another constant pool item, used for collision lists in the
* constant pool's hash table.
*/
Item next;
/**
* Constructs an uninitialized {@link Item}.
*/
Item() {
}
/**
* Constructs an uninitialized {@link Item} for constant pool element at
* given position.
*
* @param index
* index of the item to be constructed.
*/
Item(final int
index) {
this.
index =
index;
}
/**
* Constructs a copy of the given item.
*
* @param index
* index of the item to be constructed.
* @param i
* the item that must be copied into the item to be constructed.
*/
Item(final int
index, final
Item i) {
this.
index =
index;
type =
i.
type;
intVal =
i.
intVal;
longVal =
i.
longVal;
strVal1 =
i.
strVal1;
strVal2 =
i.
strVal2;
strVal3 =
i.
strVal3;
hashCode =
i.
hashCode;
}
/**
* Sets this item to an integer item.
*
* @param intVal
* the value of this item.
*/
void
set(final int
intVal) {
this.
type =
ClassWriter.
INT;
this.
intVal =
intVal;
this.
hashCode = 0x7FFFFFFF & (
type +
intVal);
}
/**
* Sets this item to a long item.
*
* @param longVal
* the value of this item.
*/
void
set(final long
longVal) {
this.
type =
ClassWriter.
LONG;
this.
longVal =
longVal;
this.
hashCode = 0x7FFFFFFF & (
type + (int)
longVal);
}
/**
* Sets this item to a float item.
*
* @param floatVal
* the value of this item.
*/
void
set(final float
floatVal) {
this.
type =
ClassWriter.
FLOAT;
this.
intVal =
Float.
floatToRawIntBits(
floatVal);
this.
hashCode = 0x7FFFFFFF & (
type + (int)
floatVal);
}
/**
* Sets this item to a double item.
*
* @param doubleVal
* the value of this item.
*/
void
set(final double
doubleVal) {
this.
type =
ClassWriter.
DOUBLE;
this.
longVal =
Double.
doubleToRawLongBits(
doubleVal);
this.
hashCode = 0x7FFFFFFF & (
type + (int)
doubleVal);
}
/**
* Sets this item to an item that do not hold a primitive value.
*
* @param type
* the type of this item.
* @param strVal1
* first part of the value of this item.
* @param strVal2
* second part of the value of this item.
* @param strVal3
* third part of the value of this item.
*/
@
SuppressWarnings("fallthrough")
void
set(final int
type, final
String strVal1, final
String strVal2,
final
String strVal3) {
this.
type =
type;
this.
strVal1 =
strVal1;
this.
strVal2 =
strVal2;
this.
strVal3 =
strVal3;
switch (
type) {
case
ClassWriter.
CLASS:
this.
intVal = 0; // intVal of a class must be zero, see visitInnerClass
case
ClassWriter.
UTF8:
case
ClassWriter.
STR:
case
ClassWriter.
MTYPE:
case
ClassWriter.
MODULE:
case
ClassWriter.
PACKAGE:
case
ClassWriter.
TYPE_NORMAL:
hashCode = 0x7FFFFFFF & (
type +
strVal1.
hashCode());
return;
case
ClassWriter.
NAME_TYPE: {
hashCode = 0x7FFFFFFF & (
type +
strVal1.
hashCode()
*
strVal2.
hashCode());
return;
}
// ClassWriter.FIELD:
// ClassWriter.METH:
// ClassWriter.IMETH:
// ClassWriter.HANDLE_BASE + 1..9
default:
hashCode = 0x7FFFFFFF & (
type +
strVal1.
hashCode()
*
strVal2.
hashCode() *
strVal3.
hashCode());
}
}
/**
* Sets the item to an InvokeDynamic item.
*
* @param name
* invokedynamic's name.
* @param desc
* invokedynamic's desc.
* @param bsmIndex
* zero based index into the class attribute BootrapMethods.
*/
void
set(
String name,
String desc, int
bsmIndex) {
this.
type =
ClassWriter.
INDY;
this.
longVal =
bsmIndex;
this.
strVal1 =
name;
this.
strVal2 =
desc;
this.
hashCode = 0x7FFFFFFF & (
ClassWriter.
INDY +
bsmIndex
*
strVal1.
hashCode() *
strVal2.
hashCode());
}
/**
* Sets the item to a BootstrapMethod item.
*
* @param position
* position in byte in the class attribute BootrapMethods.
* @param hashCode
* hashcode of the item. This hashcode is processed from the
* hashcode of the bootstrap method and the hashcode of all
* bootstrap arguments.
*/
void
set(int
position, int
hashCode) {
this.
type =
ClassWriter.
BSM;
this.
intVal =
position;
this.
hashCode =
hashCode;
}
/**
* Indicates if the given item is equal to this one. <i>This method assumes
* that the two items have the same {@link #type}</i>.
*
* @param i
* the item to be compared to this one. Both items must have the
* same {@link #type}.
* @return <tt>true</tt> if the given item if equal to this one,
* <tt>false</tt> otherwise.
*/
boolean
isEqualTo(final
Item i) {
switch (
type) {
case
ClassWriter.
UTF8:
case
ClassWriter.
STR:
case
ClassWriter.
CLASS:
case
ClassWriter.
MODULE:
case
ClassWriter.
PACKAGE:
case
ClassWriter.
MTYPE:
case
ClassWriter.
TYPE_NORMAL:
return
i.
strVal1.
equals(
strVal1);
case
ClassWriter.
TYPE_MERGED:
case
ClassWriter.
LONG:
case
ClassWriter.
DOUBLE:
return
i.
longVal ==
longVal;
case
ClassWriter.
INT:
case
ClassWriter.
FLOAT:
return
i.
intVal ==
intVal;
case
ClassWriter.
TYPE_UNINIT:
return
i.
intVal ==
intVal &&
i.
strVal1.
equals(
strVal1);
case
ClassWriter.
NAME_TYPE:
return
i.
strVal1.
equals(
strVal1) &&
i.
strVal2.
equals(
strVal2);
case
ClassWriter.
INDY: {
return
i.
longVal ==
longVal &&
i.
strVal1.
equals(
strVal1)
&&
i.
strVal2.
equals(
strVal2);
}
// case ClassWriter.FIELD:
// case ClassWriter.METH:
// case ClassWriter.IMETH:
// case ClassWriter.HANDLE_BASE + 1..9
default:
return
i.
strVal1.
equals(
strVal1) &&
i.
strVal2.
equals(
strVal2)
&&
i.
strVal3.
equals(
strVal3);
}
}
}